Running Technique #1 (Wrist to Shoulder)
This technique works off a wrist grab. Once the attacker has grabbed your wrist, you are to make a fist with your hand. Bend the wrist down, keeping the elbow bent and still. With one motion, take your fist and bring it up and to your shoulder. Once you have released from the attacker you are to take two to three steps back, keeping your eye on your attacker, to gain distance, avoiding another attack. This technique works because you are going against the thumb, which is weak compared to your fist.
Running Technique #2 (Wrist to Chest)
This technique works off a wrist grab. Like before, once the attacker has grabbed your wrist, you are to make a fist with your hand. This time, instead of going towards your shoulder, take your fist to your chest in a cross-chest motion. Once you have released from the attacker you are to take two to three steps back, keeping your eye on your attacker, to gain distance, avoiding another attack. Again, this technique works because you are going against the thumb, which is weak compared to your fist.
Running Technique #3 (Elbow to Elbow)
This technique works off a wrist grab. Like before, once the attacker has grabbed your wrist, you are to make a fist with your hand. This time, instead of going towards your chest, you are to step towards your attacker and mirror his foot with your foot and his elbow to your elbow. Once you are standing next to your attacker, you are to take your wrist to your shoulder. This whole technique must be down in one fluent motion to avoid getting hit. Once you have released from the attacker you are to take two to three steps back, keeping your eye on your attacker, to gain distance, avoiding another attack. Again, this technique works because you are going against the thumb, which is weak compared to your fist.
Running Technique #4 (Parry and Move)
This technique is designed to teach a student how to defend against a punch without engaging in the fight. When the attacker throws a punch, you are to step at a 45 degree angle and parry the punch (right foot/right parry – left foot/left parry). Step forward with the opposite foot and using a C-Step, move behind your attacker, striking the back near the Kidney with a palm strike. Take between two and three steps forward, keeping your eye on your attacker, to gain distance, avoiding another attack. Again, this technique must be done quick and fluent to be effective.
Punch Defense #1 (Inside)
As the attacker throws a punch, you are step to the inside of the punch, keeping your body at a 45 degree angle, so that you are facing the punch, but also at an angle where you are still in line with your attacker. You will then use a Crane’s Wing by bringing the thumb in, slightly bent, with the fingers slightly flared. Let your wing bend as it connects to the punch to allow as much energy transfer as possible. You are to then turn your wing, palm down, grabbing the wrist on two specific points, pulling back to your side using a twisting torque action. Once you have pulled your attacker off balance, take your opposite palm and strike the jaw up and in at a 45 degree angle which will either daze and/or incapacitate your attacker, allowing you the chance to escape the attack unharmed.
Punch Defense #2 (Outside)
As the attacker throws a punch, you are step to the outside of the punch, keeping your body at a 45 degree angle, so that you are facing the punch, but also at an angle where you are still in line with your attacker. You will then use a Crane’s Wing by bringing the thumb in, slightly bent, with the fingers slightly flared. Let your wing bend as it connects to the punch to allow as much energy transfer as possible. You are to then turn your wing, palm down, grabbing the wrist on two specific points, pulling back to your side using a twisting torque action. Once you have pulled your attacker off balance, take your opposite palm and strike the jaw up and in at a 45 degree angle which will either daze and/or incapacitate your attacker, allowing you the chance to escape the attack unharmed.
Punch Defense #3 (Parry-Strike)
As the attacker throws a punch, you are step to the outside of the punch, keeping your body at a 45 degree angle, so that you are facing the punch, but also at an angle where you are still in line with your attacker. You will then palm the attacking arm and use a Crane’s Wing with the opposite hand by bringing the thumb in, slightly bent, and with the fingers slightly flared, creating an X pattern with your hands. Let your wing bend as it connects to the punch to allow as much energy transfer as possible. You are to then turn your wing, palm down, grabbing the wrist on two specific points, pulling back to your side using a twisting torque action. Once you have pulled your attacker off balance, take your opposite palm and strike the jaw up and in at a 45 degree angle which will either daze and/or incapacitate your attacker, allowing you the chance to escape the attack unharmed.
Punch Defense #4 (Sticky-Hand)
Also called Chi Sao, Sticky-Hand is a Wing Chun technique that will teach you how to stick to your attacker’s energy, which in theory, connects you to your attacker, and if connected to energy and can become one with the attack, you won’t be harmed because what was once attacking is now one with your energy. This may sound very metaphysical, but in more simple terms, it means that if can take control of the attacking arm, then it is no longer a threat. When the attacker throws a punch, you are to step to the inside of the punch utilizing a 45 degree angle. Palm the inside of the punch with a circular motion, hand over hand, and the on the second brush, grab the wrist on two specific points, pulling to your side with a twisting torque motion. Once you have pulled your attacker off balance, take your opposite palm and strike the jaw up and in at a 45 degree angle which will either daze and/or incapacitate your attacker, allowing you the chance to escape the attack unharmed.
Outside Punch Defense Takedown #1 (TW-12)
Working with pressure-points, this technique will teach you how to take an attacker down using the two specific points on wrist that were mentioned earlier and a very specific point on the back of arm, which is called Triple-Warmer #12. Without getting real specific on the name, Triple Warmer refers to the three energy centers on the body called the Upper Warmer, Middle Warmer, and Lower Warmer. Basically this is the 12th point on the Triple Warmer Meridian. Once the attacker throws a punch, you are step to the outside and initiate a Parry-Strike. Once you have the wrist, make a fist and strike Triple-Warmer #12, located on the back of the arm directly between the elbow and the shoulder, with back of the forearm using a rolling action, down and in. Take the opposite foot turn back and around using a circular motion, taking the attacker to the ground. Take your knee, same side as your attacking arm, and stick it directly on Triple-Warmer #12, pinning your attacker to the ground. With your opposite fist, deliver a single punch to your attacker’s jaw line to finish the technique. The finishing strike is to deter your attacker from getting up and attempting to harm you again, allowing you the chance to escape unharmed.
Outside Punch Defense Takedown #2 (TW-11)
Again, working with pressure-points, this technique will teach you how to take an attacker down using the two specific points on wrist and another specific point on the back of arm, which is called Triple-Warmer #11. Without getting real specific on the name, Triple Warmer refers to the three energy centers on the body called the Upper Warmer, Middle Warmer, and Lower Warmer. Basically this is the 11th point on the Triple Warmer Meridian. Once the attacker throws a punch, you are step to the outside and initiate a Parry-Strike. Once you have the wrist, make a fist and rub Triple-Warmer #11, located on the back of the arm directly above the elbow, with your knuckles, down and in. Take the opposite foot turn back and around using a circular motion, taking the attacker to the ground. Take your knee, same side as your attacking arm, and stick it directly on Triple-Warmer #12, pinning your attacker to the ground. With your opposite fist, deliver a single punch to your attacker’s jaw line to finish the technique. The finishing strike is to deter your attacker from getting up and attempting to harm you again, allowing you the chance to escape unharmed.
Inside Punch Defense Takedown #1 (L-5)
Again, working with pressure-points, this technique will teach you how to take an attacker down using the two specific points on wrist and another specific point on the inside of arm, which is called Lung #5. As the attacker throws a punch, you are step to the inside and initiate Sticky-Hand. Once you have the wrist, strike Lung #5 located 1/3 of finger length down from the inside crease of the elbow on the upper-inside section of the arm, using your forearm. Take your opposite foot, turning back and around using a circular motion, taking the attacker to the ground. Once your attacker is down, walk around the head, pulling arm, placing your attacker on their stomach. Drop your knee on Triple-Warmer #12, pinning your attacker to the ground. Like before, deliver a punch to the jaw line to deter any further assault from your attacker, allowing you the chance to escape the attack unharmed.
Inside Punch Defense Takedown #2 (Hammer Lock)
As the attacker throws a punch, step at the 45 degree angle to the outside of the punch, palming and redirecting down and in. Strike with opposite palm on Heart #3 located under the elbow diagonal to Lung #5, which will release the elbow. Once the elbow is released, slide the opposite arm up and over the back of the shoulder. Clasp your palms together creating a Hammer Lock on the shoulder. Redirect your opponent forward in a hurling action to finish the technique. A finishing strike can be added at the end but is not required for this technique.
Inside Hook Punch Defense #1 (Stop/Strike)
This technique is designed to show you what to do if someone grabs you and attempts to throw a Hook Punch. There are now two elements in play, the hand that is grabbing you and the hand that is going punch you. In this technique, you are going to focus on the punching hand. When the punch is thrown, use your Crane’s Wing to strike the inside crease of your attacker’s arm, stopping the punch. You then strike down and in on a specific point on the jaw line followed by a back-fist to the same point, disabling your attacker and allowing you time to escape the attack unharmed.
Inside Hook Punch Defense #2 (U-Punch)
As the attacker throws a Hook Punch, you are step to inside as mentioned earlier, and throw a U-Punch. The punch will be aimed at the inside of the forearm and the center of the bicep. As the attacker punches, you are to step in and strike these two spots at the same time, which will stun the arm, disabling the opposite arm as well. If your attacker steps back in pain, you can use this time to escape the attack, but if your attacker continues to advance, you are to strike the jaw line on a specific point using the back of your fist, forming what is called an Augmented Block, which will disable your attacker and allow you to escape the attack unharmed.
Wrist-Grab (Arms Up)
This technique is designed to teach you what to do if both of your wrists are grabbed while your hands are up. Once an attacker has grabbed your wrists, you are to re-grab one of their hands, taking your elbow up and over setting a joint lock on your opponent’s arm. Once your attacker has dropped, take your opposite hand and palm strike into your attacker’s face on a set of specific points. Once your attacker has been disabled, you are then able to escape the attack unharmed.
Lapel-Grab Defense #1 (Augmented Block)
This technique will teach you how to stun the arm when grabbed on the lapel. You will be using two sets of points, one is Lung #5, which was described in a previous technique and a new point called the Triple-Warmer V located on the top of the arm below the main forearm muscle. As the attacker grabs your lapel, you are to take one fist into the Triple-Warmer V and the other fist into Lung #5, striking them simultaneously causing a shock in the arm, which should release your attacker’s grip. If the attacker lets go in pain, you can then escape the attack, but if they are still holding on, you are then to strike the jaw line with your back-fist, disabling your attacker and allowing you time to escape the attack unharmed. This phrase is mentioned in every technique description because it is so important. The objective is not to harm your attacker. The objective of all of these techniques is to escape with your life.
Lapel-Grab Defense #2 (Crane’s Beak)
In this technique, you will learn a Kung Fu technique called the Crane’s Beak. This technique can also be found in Okinawan White Crane systems as well as any Karate system that uses White Crane techniques. In Quan Te Do, the Crane’s Beak is formed by putting your Thumb, Index, and Middle Finger together, while stacking your Ring and Pinkie Finger on top of each other, forming a beak. You will be using the Triple-Warmer V and the point located directly in the center of the Bicep. Once your attacker has grabbed your Lapel, you are to a brush-strike with your palm on the Triple-Warmer V and a Crane’s Beak into the center of the Bicep. Like the previous technique, this will stun the arm and should release your attacker’s grip. If your attacker lets go, this will allow you time to escape, but if they continue to hold on, you are to strike the jaw line with your back-fist, which will disable your attacker and allow you time to escape the attacker unharmed and with your life.
Double Lapel-Grab Defense (Snake in the Hole)
This will be your first grappling technique in the system and will utilize the throat as the focus point for the defense. Once the attacker has grabbed your lapels with both hand and has pulled you in close, you are to take your Index Finger and place it against the hollow of the throat. You will push at a slight 45 degree angle down and in, hooking and pinching the nerve against the bone. This will cause the legs to buckle and the attacker’s grip to release allowing you time to escape the attack both safely and unharmed.
Stack Defense #1 (Parry then Strike)
As the attacker grabs your lapel with either one hand or two, depending on the attack, you are to strike the outside of the forearm with your fist on a specific point called Large Intestine #10 and palm a specific point on the outside of the jaw called Stomach #5. These two points will disorientate and/or disable the attacker. Like all the other previous techniques, the goal is to escape the attack unharmed and with your life.
Stack Defense #2 (Wrist-Grab)
As the attacker grabs your wrist, you will use a concept that will taught more in depth later in the system called Small Circle. Once grabbed, you will use a Small Circle motion to bring your fist on top of your attacker’s grip. Take your opposite fist and in one motion form a stack with your arms, striking Stomach #5, disorientating and/or disabling your attacker, allowing you the chance to escape unharmed.
Stack Defense #3 (Front Choke)
Any choke is dangerous and should be treated in such fashion. When the attacker grabs your neck, you are to drop your chin, which will keep your airway open, allowing you to breath. After you drop your chin, strike the Large Intestine #10 with your fist and Stomach #5 with your palm, disorientating and/or disabling your attacker, allowing you the chance to escape unharmed.
Down-Strike Defense (Trap to TW-12)
Using two familiar pressure-points discussed earlier in the book, this technique will teach you another variation to a single wrist grab. Using the Small Circle concepts discussed in the second Stack Defense technique, you will trap your attacker’s wrist, striking Heart #3 with the back of your opposite hand, and strike Triple-Warmer #12 with a back-fist, turning your attacker, setting them up for a reverse punch to the head, disorientating and/or disabling your attacker, and like the last 21 techniques, allowing you the chance to escape unharmed.